![]() ![]() The horrible checkpoint locations + the new disguise system disincentives you from trying new things or constantly restarting to get a fully stealthy play through, to the point where you just want to fucking kill everyone on the map, take the huge point hit, and then move on. The checkpoint vs quicksave is a valid discussion, but that is not the issue here. On certain missions, the checkpoint system is unacceptably punishing, to the point where it is almost easier to beat the map in one fell swoop then to try to use checkpoints. For better or worse I am extremely curious about this game I just hope that by the time I get around to playing it that the developer patched it enough to address the major issues people seems to not like about it. ![]() As a side note I just want to mention that I have not played the game but I will pick it up very soon because I enjoyed every Hitman game and became a massive fan of Blood Money. Do you think this is a case of the developer not having enough time to fully polish and get the kinks out or a gross oversight given how developer tendency to get "Tunnel vision" about the games they are developing? On the same notes, do you think the changes they made going from Blood Money work in the game's favor or against it. Said: While reviewers and gamers are very divided about this game the main complaint that everyone seem to agree on is of the horribly designed checkpoint save system and how it works.
0 Comments
Leave a Reply. |